Jonathon S Reinhardt
Modern Languages 445H
Research Areas
academia.edu: http://arizona.academia.edu/JonathonReinhardt
orcid: https://orcid.org/0000-0003-4571-7008
Jonathon Reinhardt teaches courses for English undergraduate, MATESL graduate, and SLAT PhD graduate students, primarily focused on teaching languages with technology, teaching English as a foreign language, and English grammar. His research interests lie in the relationship between technological change and the theory and practice of technology-enhanced second and foreign language pedagogy, especially with emergent technologies like social media and digital gaming. He was a Fulbright Scholar at Leuphana University of Lüneburg, Germany in 2023 and served as President of the Computer Assisted Language Instructional Consortium from July 2023 to July 2025.
Books
Kayi-Aydar, H. & Reinhardt, J. (Eds.) (2022). Contemporary Perspectives on Language Teacher Development in Digital Contexts (Language Learning & Language Teaching, 57). Amsterdam: John Benjamins. https://doi.org/10.1075/lllt.57
Reinhardt, J. (2019). Gameful Second and Foreign Language Teaching and Learning: Theory, Research, and Practice. Basingstoke: Palgrave Macmillan. https://doi.org/10.1007/978-3-030-04729-0
Sykes, J. & Reinhardt, J. (2012). Language at Play: Digital Games in Second and Foreign Language Teaching and Learning. New York: Pearson.
Recent Publications (2022-2026)
Reinhardt, J. & Bain, L., IV (2026). Digital games and gaming in language learning and teaching. Language Teaching, 59(3), 269–292. https://doi.org/10.1017/S0261444826101177
Reinhardt, J. (2026). "Academic consultation in serious L2 learning game development". In Maughan, C. et al. (Eds.), Game-Based Computer-Assisted Language Learning (CALL): Theories & Technologies for Future Classrooms, 71–92. U of Toronto Press.
Reinhardt, J. & Thorne, S. L. (2026). "Digital games as a methodology for second language learning: Exploring new metaphors and pedagogical parallels". In F. Farr & L. Murray (Eds.), The Routledge Handbook of Language Learning and Technology (2nd ed.), 449–460. London: Routledge.
Reinhardt, J. (2025). "DGBLLT". In McCallum, L. & Tafazoli, D. (Eds.), The Palgrave Encyclopedia of Computer-Assisted Language Learning. Cham: Palgrave Macmillan. https://doi.org/10.1007/978-3-031-51447-0_111-1
Bain, L., IV & Reinhardt, J. (2025). "Pedagogical approaches to digital game-based language learning and teaching". In McCallum, L. & Tafazoli, D. (Eds.), The Palgrave Encyclopedia of Computer-Assisted Language Learning. Cham: Palgrave Macmillan. https://doi.org/10.1007/978-3-031-51447-0_349-1
Reinhardt, J. (2025). "Developing gameful literacies and identities among language teachers". In Blume, C. (Ed.), Approaching Multiliteracies: Digitally Mediated Second and Foreign Language Teacher Education. London: Routledge.
Reinhardt, J. (2024). "Social media, cultural competences, and critical literacies". In Hampel, R. & Stickler, U. (Eds.), The Bloomsbury Handbook of Language Learning and Technology, 157–170. London: Bloomsbury.
Solmaz, O. & Reinhardt, J. (2024). Engaging Turkish learners in digital participatory culture through social media-enhanced language instruction. CALICO Journal, 41(1), 48–70. https://doi.org/10.1558/cj.25514
Reinhardt, J. (2023). "Researching gameful L2 teaching and learning: Challenges and potentials". In Santos Díaz, I. C., Torrado Cespón, M., Díaz Lage, J. M., & López Pérez, S. (Eds.), Current Trends on Digital Technologies and Gaming for Teaching and Linguistics, 215–226. Berlin: Peter Lang. https://doi.org/10.3726/b20963
Han, Y. & Reinhardt, J. (2022). Autonomy in the digital wilds: Agency, competence, and self-efficacy in the development of L2 digital identities. TESOL Quarterly, 56(3), 985–1015. https://doi.org/10.1002/tesq.3142
Reinhardt, J. (2022). "Deux hommes, des jeux et des styles d'apprentissage des langues. Une conversation imaginaire". In Silva, H. (Ed.), Horizons de la recherche sur le jeu en didactique des langues et des cultures, 43–60. Berlin: Peter Lang.
Reinhardt, J. (2022). "Everyday technology-mediatized language learning: New opportunities and challenges". In Lütge, C. (Ed.), Foreign Language Learning in the Digital Age: Theory and Pedagogy for Developing Literacies, 67–68. London: Routledge. https://doi.org/10.4324/9781003032083-6
Reinhardt, J. (2022). "Language learning beyond the classroom: An historical perspective". In Reinders, H., Lai, C., & Sundqvist, P. (Eds.), The Routledge Handbook of Language Learning and Teaching Beyond the Classroom, 9–23. London: Routledge. https://doi.org/10.4324/9781003048169-3
Reinhardt, J. (2022). "Developing online language teacher identities: Interdisciplinary insights". In Kayi-Aydar, H. & Reinhardt, J. (Eds.), Contemporary Perspectives on Language Teacher Development in Digital Contexts, 179–192. Amsterdam: John Benjamins. https://doi.org/10.1075/lllt.57.09rei
Reinhardt, J. & Kirby, S. (2022). "Second language acquisition and multiplayer gaming". In Ziegler, N. & González-Lloret, M. (Eds.), The Routledge Handbook of Second Language Acquisition and Technology, 286–296. London: Routledge. https://doi.org/10.4324/9781351117586-25
Recent Talks (2022-2026)
Reinhardt, J. (2026, June). Formal language education in the age of AI and the digital wilds: What do we do now? [Plenary address]. TaiwanCALL 2026, Taichung, Taiwan
Reinhardt, J. (2025, October). Digital game-based L2 learning and teaching: The state of the art and future potentials [Invited talk]. Department of Linguistics, University of Oregon, USA
Reinhardt, J. (2025, May). Learning languages beyond the classroom: New motivations, literacies, and implications [Plenary address]. CLTL 2025, Massachusetts Institute of Technology, Cambridge, MA, USA
Reinhardt, J. (2024, September). Language learning and teaching beyond the classroom: Implications for the relevance of formal education [Invited talk]. Center for Language Acquisition, Penn State University, University Park, PA, USA
Reinhardt, J. (2024, May). Building a serious L2 learning game: Perspectives on collaboration between industry and academia [Conference presentation]. CALICO 2024, Carnegie Mellon University, Pittsburgh, PA, USA
Reinhardt, J. (2024, March). Developing media literacies through critical language awareness [Invited panel presentation]. AAAL 2024, Houston, TX, USA
Reinhardt, J. (2024, February). Language learning and teaching beyond the classroom: Implications for the future of formal education [Keynote address]. SLAT Roundtable, University of Arizona, Tucson, AZ, USA
Reinhardt, J. (2023, July). A design-informed approach to researching gameful L2 teaching and learning [Invited panel presentation]. AILA 2023, Lyon, France.
Reinhardt, J. (2023, May). Social media-enhanced English language teaching [Keynote address]. Social Digital Learning, Dicle University, Turkey.
Reinhardt, J. (2023, May). Gameful L2 teaching and learning: Taking it seriously into the future [Keynote address]. Game On: DGBLL & ELE, WWU Münster, Germany.
Reinhardt, J. (2022, June). The challenges and promises of researching gameful language learning and teaching [Plenary address]. IWoDA 22, Santiago de Compostela, Spain.